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Echo Cartographer

The maze is dark. Ping to see the walls, then remember them.

Levels

How to play
  • The maze is pitch black. Your dot is white and the exit glows green.
  • Tap the board (or the Ping button) to send out a ping. The walls it reaches light up for a moment, then fade away.
  • A ping only shows what your dot can "see": walls round a corner stay dark. On later levels the ping also reaches less far.
  • Swipe on the board, or use the arrows, to move one square at a time.
  • Each level has a few pings. When they're gone, you're steering from memory.
  • Walking into a wall is a bump: that wall flashes orange so you can feel your way. No more than one bump earns three stars, up to four earns two.
  • When you reach the exit, the whole map is drawn for you, with the path you took.
Level 10 bumps
pings
Tap the board to ping. Swipe to move.